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Post by commandershepard on Aug 1, 2012 23:57:48 GMT
I've been reading up on this mod on moddb and I think this mod is gonna be awesome in every sense! That said moddb said there will be three factions, Citadel, Cerberus, and Reapers. The Reapers seems to be a collection of Reaper and Collector vessels, and Cerberus looks to have it's own fleet of ships.
My question is how will the Citadel faction work? It would have to include Human, Asari, Turian, and Salarian ships. I guess. But what about the Krogan, Quarians, and other races that fought. How will they fit into the grand scheme are they being added to the Citadel forces as well? Or will they be pirates or something?
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Post by Reaper_Armada on Aug 2, 2012 1:15:10 GMT
Krogans and other species who have no fleets or small unknown ones will have no fleet presence but maybe involved in other ways such as abilities. The species who have ships that make up the council fleets are. Quarians, Asari, Turian, Salarian and Human. Planet militia will be represented by Batarians. Pirates will be replaced by mercenary groups such as Blue Suns, Eclipse and Blood Pack.
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Post by fogboundpilot on Aug 13, 2012 1:23:21 GMT
just wondering if the geth are going to be in this mod as i find there fleet has some very nice ships
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Post by Reaper_Armada on Aug 13, 2012 2:26:56 GMT
just wondering if the geth are going to be in this mod as i find there fleet has some very nice ships The Geth are with the Reapers for the purpose of composing enough ships for the AI to function proprrly. In Rebellion, the Geth dreadnought is thr Titan for the Reapers who are absorbing all synthetics.
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