Centurian128
Asari Maiden
I'm an Asari Maiden now. Asari Maiden's are cool.
Posts: 44
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Post by Centurian128 on Feb 12, 2013 23:28:26 GMT
Since the introduction of the council shipyard on Moddb, I have been thinking: would it make more sense for the shipyards and other stations to be predominantly of non-Alliance, but Council Race design? Since earth was one of the planets hit hardest, the Alliance ship building infrastructure would be in ruins and they'd have to rent time on non-Alliance shipyards to rebuild.
Don't get me wrong, it looks fantastic and I'd love to see it in game as it is, this is just something I'd been thinking about.
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Post by Reaper_Armada on Feb 13, 2013 8:56:11 GMT
All the cultural and military logistic structures will be a mix of all the council races.
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Centurian128
Asari Maiden
I'm an Asari Maiden now. Asari Maiden's are cool.
Posts: 44
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Post by Centurian128 on Feb 13, 2013 19:43:38 GMT
Understood, I mainly only have misgivings on the frigate shipyard but I think I'm confining my thinking too much to the events of Mass Effect 3.
It didn't occur to me at the time that there could be more than just the ME 3 time period represented here. [On that note: a First Contact War scenario is an interesting idea, sorry just thinking out loud so to speak.]
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whenix
Salarian Hatchling
Posts: 17
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Post by whenix on Apr 2, 2013 17:21:01 GMT
so how wil the stations of the reapers look like? i have seen an geth super structure (the one that is a 100 kilometers in length etc). i have seen the shipyards, but not the titanyard, com centre, research stations...
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cptdata
Salarian Hatchling
Posts: 4
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Post by cptdata on Jun 15, 2013 11:08:41 GMT
The stations of the Reapers should simply look like a "calling beacon". Reapers aren't built - well, not within that time scale. They're called from the void.
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Post by Reaper_Armada on Jun 15, 2013 23:53:25 GMT
In our mod, so far they will be built. It encompasses Reaper, Collector and Geth ships.
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