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Post by Shockmatter on Apr 19, 2013 1:42:57 GMT
If no one's noticed my absence from the forum by now (hopefully you've all stayed up at night wondering where I am) I do apologize. But now I'm back and in force. The Tech tree is no joke. I've already placed many things in the slots but there are still many things I'd like some ideas with. That being said, give me some inspiration for the "Defense" section of the tree. This may or may not include indoctrination resistances.
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Post by SenjiBen on Apr 19, 2013 2:00:57 GMT
Apart from the sort of standard starbase, or mine tech? Maybe some sort of ground to space cannon, if that's possible or maybe like a deploy-able barrier engine that the Geth and Reapers use. Upgrades to extend orbital hangars or turrets? Just spit-balling a couple of ideas.
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Rixle
Salarian Hatchling
Posts: 7
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Post by Rixle on Apr 19, 2013 2:51:42 GMT
A ground to space cannon would be pretty badass
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Post by Wolfrahm on Apr 19, 2013 9:12:07 GMT
I think maybe Indoctrination should rather be in the diplomacy section.
[number of research structures needed] name of research (/number of improvement slots)
Council:
[2]United Civilian Effort(/2) - Civilian tradeships and refinery ships are armed with makeshift weaponry, making all enemy ships, in a gravity well with a Trade centre or Refinery, have their hull regeneration decrease by 10% (30% next upgrade).
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Post by epelix on Apr 19, 2013 12:37:48 GMT
G.A.R.D.I.A.N lasers for reseach stations and shipyards.
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whenix
Salarian Hatchling
Posts: 17
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Post by whenix on Apr 20, 2013 21:10:43 GMT
my council idea is based on an idea i read somewhere on de moddb site discussion. i thougt it was a good idea. below is my suggetion to this idea . Council Some sort of fighter defence, but more or less a cruiser defence of Copenhagen class ships (weaker in there defences then the more advanced cuisers, so to speak the hull and kinetic barriers, there fire power can be improved in futher upgrades to the level of a more advanced cruiser). 2 or 3 should spawn in the gravitywel, no real structure (and thus a special model) would be neaded, more a special defence upgrade that orders to refit some of these ships. they would one by one simpely fly in the gravitywel. dont know if this is possible, but it would be a nice defence buff if u ask me. The Reapers and Cerberus are my own ideas ;D Cerberus More versus reapers, they did research the reaper signal in witch they succeded to the point that they did control husks, why not make a defence beam designed to disrupt the effective signal of a reaper, ensuring the reaper buffs become less effective or not active at all. this effect could be given to a sphasejump disruptor structure if it comes into the mod :-P so no structure model neaded here if that is the case. whitout the buffs, battles last a bit longer and an extra reaper might be destroyed (this effect must not hit the indoctrination effect). Reapers: an extra defence research, if in the gravity wel controled by the reapers, a random enemy vessel becomes indoctrinated instantly, upgradeble to the point where 3 indoctrinated vessels are maxed. durning combat, the wil slightly increase the spread of normal indoctrinaton maxed out at about 5% or so.
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whenix
Salarian Hatchling
Posts: 17
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Post by whenix on Apr 21, 2013 17:16:08 GMT
In addition to my post above: Council: The extra Copenhagen defence buff, u could put them on a frigate contruction model. that way they would be build automaticly. down side to this should be that while there in contruction u cant cancel them, the refitting proces should take some time, while in construction u cant build something els. However, they should not cost eny command points, just a 100 of metal, cristal and 250 gold, note that they build atomaticly... so if low on materials... this gives a tactical edge before researching it. U could limit the upgrade to the first 10 build frigate contructions, that way 2 of these structures in one gravitywel should should give u a total of 6 reffited defence cruisers, 3 would give you 9... this gives the frigate structure a tactical purpose.
Cerberus: The signal interuptor should weaken if more reapers are present... in the gravitywel. if it would start at 75% signal interference, 10 reapers should bring it to a minimum of 25%, this wil be the point where it should stay so that they stil serve the purpose. the sigal in a way makes up for the fact that the council wil have the crusible.
Reapers The reapers should instant indoctrinate at the start of a battle whitin the gravitywel, thatway the defence upgrade doesnt loose instantly when entering the grafity, 3 ships wil be destroyed by the rest of there fleet before the reapers even start shooting That way those ships wil serve 2 defencive purposes, shooting at there former comrades, claiming attention and thus taking fire that would have been pointed on the reapers. imagine you entering the reaper gravity, because of this effect you wil loose 5 ships from the verry start (because the reapers wil shoot down another 2 ships before they get the fleets attention) before u really start batteling the reapers a you would have planned. this howover should be an exspencive research that should take 2 slots.. since the reapers furtermore wil not have real nead for defences, i think you can spare these research slots haha
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Post by Shockmatter on Apr 21, 2013 19:23:08 GMT
Many good ideas, I'm loving that ground-to-space cannon.
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Post by SenjiBen on Apr 21, 2013 19:43:44 GMT
Thank you, I was inspired of the idea from Star Wars EaW and FoC's Hypervelocity and Ion cannons. Would be really cool to see something like the Reaper's Hades cannons preventing colonization until all their forces in the system were destroyed.
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Post by Reaper_Armada on Apr 22, 2013 4:02:07 GMT
Also the Krogan cannons on Tuchanka
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Post by johnconrad on Apr 22, 2013 5:16:31 GMT
Defense platform turret calibrations
uhh increase the range of defensive platforms i guess.
seems Mass Effect like to me because Garrus always has Calibrations to do.
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Post by Shockmatter on Apr 29, 2013 0:43:24 GMT
Calibrations! I definitely need to put that in the tree somewhere!
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Post by johnconrad on Apr 29, 2013 19:56:20 GMT
Calibrations! I definitely need to put that in the tree somewhere! Glad i can be of help ;D
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Post by davenport94 on May 1, 2013 7:48:42 GMT
Here's my idea: -Cerberus: -Termination Protocol: being a terrorist, technologically advanced organization means having to quickly destroy information in the research structures to avoid that falling to enemy superior forces; when researched, this upgrade allow every Cerberus research structure (both military and civilian) that is succesfully scuttled an effect similar to the "Safety override protocol" research for TEC in standard sins; however, this will not allow resources to be gained from such actions.
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Post by Shockmatter on May 4, 2013 0:50:15 GMT
Very interesting, I like that idea. I'll see what I can do with it.
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